8 Ball

4 Man Team

JOB’s Billiard Club

July 11, 2025

  • Every team will have 2 CHIPS, each CHIP will be a handicapped race, lose your race, lose a chip

  • Teams will LAG/FLIP to decide who sets the lineup first and which side they want

  • Players on each team will be designated as P1 through P4, and then play in the order that they fall in the schedule below

  • Each RACK is worth 1 point, teams will race to their designated handicap

  • Each TEAM gets 4 TAGS per MATCH. Use them however you want, whenever you want.

  • Every inning is 4 racks, every inning teams rotate breaks

  • Can talk ANYTIME, ANYWHERE to your teammates

  • MATCH CLOCK RULES: A designated MATCH time will be determined BEFORE the match. If the match clock expires and the match is not complete, these are the options. Is it up to the teams to keep up the pace and order, get matches called and playing. It is in both teams best interest to play whatever games are available to play…..but we will score IN ORDER

    • For example, If the last (16th) game can be played, play it, but if the 14th game is the deciding game, the 16th game will not be scored

    • Regular shots shouldn’t take more than 30 seconds. Difficult shot/team discussion around 60 seconds. If a team is abusing the time limit, come to me. Teams will get 1 warning, and a 2nd violation results in a 20 second shot clock for THE TEAM the remainder of the tournament.

      • If BOTH teams are on the hill , we will continue the final game under a 30 second shot clock

      • If ONE team is on the hill, we will NOT continue, that team wins

      • If NEITHER team is on the hill, we will NOT continue, BOTH TEAMS lose a chip

  • If it is hill-hill and there is a break and run, the opposing team has a chance to break and run back. If they break and run back, there will be a 3rd game sudden death, original break and run team will break final rack

  • Races - If both teams are evenly handicapped, it will be an 8-8 Race. If a 10-9 plays, it will be reduced to a 9-8 race

  • Raffles - $5/ticket, can buy as many as you want

    • 1 EXTRA Tag (Not per match)

    • 1 NOPE Tag - Can be used once a team calls a tag. Once a team CALLS a tag, you can present the NOPE! That will count as a TAG and will be marked (A Tag is called by either saying TAG/SWAP or using the hand gesture. Discussing a tag with a teammate is NOT a TAG declaration) Team with the NOPE must tell the other team before the match that they have the NOPE tag. Teams must give 10 seconds once they declare a TAG for the other team to declare a NOPE tag. Any other time, a TAG is not a TAG until the actual shot is shot.

    • $30 Entry back

    • 1 MATCH Add 1 game to your opponent’s race

    • 1 MATCH Team gets ALL breaks

Schedule Per match

Break p1 VS p1

Break p2 VS p2

Break p3 VS p3

Break p4 VS p4

p1 VS Break p2

p2 VS Break p3

p3 VS Break p4

p4 VS Break p1

Break p1 VS p3

Break p2 VS p4

Break p3 VS p1

Break p4 VS p2

p1 VS Break p4

p2 VS Break p1

p3 VS Break p2

p4 VS Break p3